After
several days of building work, our team basically achieved the following goal: finished
all parts of the wall construction and painting without color, completed most
of puzzles, solved the problems on building slide door and made it works, repaired
the cracked parts of the wall, used cardboard to cover the exposed areas of the
electric wires and preparing for the color paintwork next week.
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| My gas mask that prepared for next week's color paint works |
For
the wall construction work, on Monday and Tuesday, thanks for the help by other
group members, we painted three unpainted walls remained from the last week and
built several thin walls to cover both the slide door and the exposed areas of
wires with painted wooden frames and cardboards. On Wednesday and Thursday, we
finished the layout and set of lighting effect of the first room and assisted
the software & electronic team to finish the work of wall embedding screen
and equipment. On Friday night, after the AlphaFest, we reinforced and
repainted the reworked sliding door and repaired massive of cracks in the walls.
It should be noted that a large number of wall cracks unanticipated appeared
after the paint dried and need to be re-taped and re-painted, and this process
has resulted in a shortage of tape. On weekend, we checked and fixed the wall
paint for the last time to make sure that all the dried walls are no longer
cracked and peeling which is a pre-work for the color paintwork next week.
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| Painting the wall that was unfinished last week (Tuesday) |
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| Making the one-way mirrors (Tuesday) |
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| Adding the sliding shaft to the door (Wednesday) |
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| Interior finished effect photo 01 (Thursday) |
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| Interior finished effect photo 02 (Thursday) |
Most
of the wall building works are non-creative work and highly repetitive, and it
is hard for recorder to present a detailed report or content even these works
may take up 14 hours per group member, so there will be no more useless
descriptions of these efforts herein.
For
the puzzle making work, on Monday, Tuesday and Wednesday, we made several
puzzle prototypes, including the slider puzzle, however, unfortunately, most of
them were either doesn’t work or quality-insufficient; one of the most
difficult puzzles to build is the slider puzzle, and we have no idea about how to
make it by limited tools and materials. On Thursday, we completed and reformed
several word puzzles or intellectual puzzles to make them suited for putting
into the room, since most chosen puzzles were just concepts or ideas, for
example, breaking the decoding section of a puzzle into two pieces (an employee
poster with clues and a diary with the key number written on it) that players
need to discover and compare to solve the puzzle instead of just got the key or
answer once they found the clue-sheet. The problem on slider puzzle making were
also temporary solved by the implemented way provided by Professor Adryen
Gonzalez, which is drilling holes and inserting magnets into each slider, then
covering the holes with paint and arranging the resulting sliders in a box with
one transparent layer side and five non-transparent layer sides. On this
weekend, we also finished several puzzles such as the laser puzzle and dairy
puzzle with testable prototypes; we spend a lot of time looking for boxes or
containers without build-in locks that we can match them with our locks we
already have, and it also took us a lot of time to playtesting and iterate puzzle
prototypes which resulted that all of our group members were spoiled and lost
interest in playing our own escape room.
Image of some intellectual puzzles (Shano; Saturday)
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| Picture of the puzzles being made 01 (Sunday) |
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| Picture of the puzzles being made 02 (Sunday) |
Written by Shano, on November 25, 2019.
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